Note: it is a very bad idea to install Steam and any of it's games in C:\Program Files (x86), due to Windows UAC. Replaces the LOTD Wraithguard's left gauntlet with the one from the Dwemer Armor mod. A unique and impressive version of the Visage of Mzund Dwarven Helmet. ), Optimized NUMEROUS mesh collisions for the safehouse and museum (fixed massive FPS drop at the supply sorting configuration station in the SH), Removed unintended 150 health boost from the "something fishy" bonus from the Malrus codex ability. Fixes #1127 - the CTD in DBM_ToolBagScript when using a controller or the pause key isn't properly accessible by SKSE's Input.GetMappedKey() function. (Thanks colinswrath for identifying the issue! -Universal Craftloot: Craft looting can now be executing from any default craft station in the world. We assign a location in the museum and the author can create a patch which establishes displays within the museum which utilize the MCM checklist and Prepstation as well as quest achievement displays without altering any -Legacy forms or content whatsoever. Fixed some dialog flow issues with Kyre's Ore exchange topics, Marked chairs outside safehouse (in safehouse facade) as ingored by sandbox to prevent NPCs from teleporting outside the cell area and getting stuck, fixed the conditions and description for the Malrus codex "something fishy" mod ability, fixed sancre tor tomb guardian specters missing ghost appearances, Added shield storage to guildhouse and Dev Aveza, Fixed the physical Scrapper perk activator in the Guildhouse - may require cleaning of dbm_perktreenodescript (SirJesto). - Fixed Cloaks of Skyrim and treasury updates from previous version. (SirJesto) Fixes #1228, Aetherium crest is Kargas tower can no longer be picked up. (SirJesto). Fixed a bug where the sort chest would get stuck on an item without the proper keywords. Fixed Nettlebane display - you can now place both the replica and the original item, by default the original item will not auto-sort. [Skyrim SE/AE] Legacy of the Dragonborn - How to find items for 1st . If your problem doesnt happen, switch to the other half being mindful you may need to activate some of the mods from the first half to work with patches in the second half and test again. (Clean kmvaultscript), Treasury now emits a mod event when the gold total is updated. Install hundreds of mods with the click of a button. If you are up-to-date and still having the issue, continue on. (Jesto), Arrow displays (linked to bows being displayed) added, Fixed some deepholme jewelry display asset issues (cushions), Reverted dragon priest mask mesh fixes to vanilla standard and moved the fixes to the Clockwork patch. This is not an official patch. Retest to see if the problem is gone. Removed the secondary Miraak mask display from the Daedric Hall and activator parented it to the main display to prevent the Miraak mask getting stuck in the display chest. Fixed #1039 - Shattered Legacy will not start if you already have the Lord's Mail. Fixed #1291 - Akarviri shield now has correct races on the AA form. Follow instructions. Vigilant Patch Updated - Support for MCM enabled display management. Included new versions of scripts which were supposed to be in 5.0.31, Fixed erroneous perk point on the Amulet of Kings. Added more decor to greenhouse, added precipitation occlusion and removed distance glow, Revamped sands' torch appearance and effect, edited journal, Carried forward cell height data outside museum to prevent excessive dragon spawns, Changed excavation site exhausted message into notification instead of message box, Fixes #1317 - Banded Iron shield not displaying properly, Fixes #1308 - Added new keywords for seashells, Fixes #1307 - Removed draw knife in Karagas Tower, Fixes #1306 - Female ground model for Crusaders shield, Loremaster Skin brightness fixed. Legacy of the Dragonborn V5 - Museum Buttons Puzzle (Ice's - YouTube Feel free to post in the Discord support channels asking help from the community but the developers will offer no support since v5 has been out for over 2 years at the time of this writing. Added a swanky new retexture of the Explorer's Guild charter, Fixed several papyrus errors related to updated scripts in 5.4.0, Fixed Oghma Infinium display to accept replica, Fixed display mesh for Naaslaarum and Voslaarum display, Fixed AI package on Penitus Oculatus messenger, made adjustments to factions and mood ratings on museum guards, made adjustments to faction settings on heist version of Auryen, Fixed some innocuous texture path truncation issues, adjusted Auryen Shattered Legacy dialog conditions to close a loophole in the lord's mail conversation. Serana and the others had probably closed the portal by now, figuring he and Rowan were lost. - [BUGFIX] Added MASItemsSUB formlist to the Display Prepstation Script that was preventing the Book from M&S from Auto-sorting. - [BUGFIX] Fixed the armor stand and case for an item from "Artifacts of Skyrim" that was erroneously disabled. Optional: An awesome Ancient Daedric Lord Armor replacer. I generally am not a parlor modder and like people to create off my creations but altering the intended design is a little over the line in most cases so I like to take those on a case by case basis since I spent so long building things as I wanted them. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. The warrior, Thurgnarr Assi, was to play a part in the . Skyrim:Dragonborn Items - The Unofficial Elder Scrolls Pages (UESP) Fixed #1285 - Frostbite Venom is no longer considered a potion. Removed this link. Check the stickies on the Legacy Nexus comment page. Some assets in this file belong to other authors. (SirJesto), Fixed Collision on all versions of the museum atrium dome to prevent conflict CTD, Fixed Ancient Tongues weapon recipies to properly remove old versions when converting, Ancient tongues and Visage set now properly tracks number of the set for the scaled ability, Fixed Qahnaarin's Grasp recipe so duplicates can't be crafted, Added collision barrier to prevent accesss to the museum through the guildhouse prior to starting the haunted museum quest, Fixed issues swapping items from the Visage set (Ice), Fixed collision problems with the glass domes (Ice). Legacy of the Dragonborn will forever change how you play Skyrim. MY PATCH IS UNOFFICIAL. Take a deep breath, read documentation twice and ask questions if you're not sure. Any time you discover during your testing that you will need to update/add/remove/reorder mods (including patches) during a game, you will need to start a new game from the New button. Rewrote the treasury script to prevent active script build up. : TWR now is part of Legacy and no longer requires the stand alone mod. Only if it's obvious that you have seen these and tried the fixes and are still having issues will we chime in and try to help. (SirJesto) Fixes #1227, Deepholme can only be discovered after Mardas has been recruited to the Explorer's Society. Fixes #1234, Added display event to the Bard's Guild quest (Icon) Fixes #1230, Added display event to several exploration displays (Icon), Added display event and incremented display count for Macnarian's portrait (Icon) fixes #1232, Reverted an accidental mesh replacement on Merrian's Spyglass (Kriana) Fixes #1231. Note: if there winds up being a reason to start over from further troubleshooting, take the time to resolve any mods/patches identified as having deleted navmeshes at that time. Reuploaded archive as previous version was corrupted. Legacy's author icecreamassassin has also mentioned there is a substantial update for Legacy of the Dragonborn on the way shortly (v14.12), with quite a few changes, so it would only make sense to wait for this update if anyone is thinking of contributing to a Legacy pack for STEP. - Added new handler to check for patched mods (DBM_QF_DBM_SMPatches_056257BF). -Excavation dig assistance: the player no longer has to wait 3 days between excavation stages and can instead stick around and help dig to advance the quest faster if they wish, -Recast voice actors: Due to corrupted audio files which greatly reduced fidelity all explorer dialog has been rebuilt from scratch and/or recast entirely as well as several other characters. BE AWARE: If your question is addressed in the FAQ or the mod page sticky the dev team will not respond to your question. If your problem is still happening, download Legacy again (large downloads like Legacy can occasionally corrupt). Fixed #1104 - Fixed a bug with the Thane Weapons handler that resulted in the Daggers of Riften not being awarded in some cases. Fixed the perks for the Amulet of Kings and Arctus Ring. Garden area remodeled and incorporates a greenhouse now. Do not make another post to re-state the issue if you have not gotten an answer the first time around. 60+ - Increases your Magicka by 70 points - XX039fa3. Fixed CTD when selling a scripted weapon before starting the museum quest line. (Jesto), Fixed being able to activate the autoload door from the Night at the Museum quest before the quest from the Blue Palace Courtyard. For the LOTD - JK's Skyrim - Dawn of Skyrim - Sewers patches. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. Fixed #1045 - Fix for texture replacers messing with paintings in the museum. Fixed one spider not linked to the enable marker. - [BUGFIX] A container in Karagas' Tower was missing a persistent flag. Fixed ludo narrative dissonance in the Live Another Life start note. 5E 20, 2 Last Seed. Log in to view your list of favourite games. Updated some replica crafting conditions. Allows buying of some random food, smithing stuff, leather stuff, or ingredients and pulls from the treasury. Optional patch for this awesome mod and the wonderful statues. Take a few minutes to think about how you write up your issue so it's easy for someone without the context of your entire game to understand. -New Artifacts: New items like Shalidor's Stone are now available to be found and used/displayed. Softonic - Legacy of the Dragonborn (Dragonborn Gallery) Mod (SirJesto), Fixes#1261 - The Shivering Apothecary book is now obtainable. -Animated Airship approach: now when you travel to a new place with the airship, the ship will actually fly in a short distance to dock. For test on the test profile, do NOT have a save in-game that you use each time, ALWAYS start a new game. If the problem does happen, use the divide and conquer technique by halving down until you have identified the culprit(s), each time starting a new game. Adjusted Dragonmail's abilities (fire immunity and 25dps flame cloak) and descriptions to match. If it only happens with Legacy active, post the abbreviated list of mods you narrowed down to the conflict in spoiler tags or a modwatch link, with any extra details, in the Legacy posts section. -Hot springs removed: With the vastly expanded footprint of the museum which now accurately reflects the building layout and space usage, the hot springs sadly had to go. Fixed the clouds floating above the Western Watchtower - these were bleeding through from Sancre Tor and Pass Pass which both had a worldspace parent of Tamriel. Fixed mesh for dragon status in the museum. (SirJesto), Fixes#1269 - Sleeping NPC's no longer hover 3 feet above the hammocks in the Airship. Fixes#1273 - Fixed Auryens forcegreet package for key delivery when using the LAL relic hunter dock start. Fixed Bloodsbane to drain 30 health on hit, but also reduces your max health by 40 points while equipped. Shipment crates can be enabled for inns, player homes, and/or carriage locations. Wyrmstooth and Konahriks Accoutrements, available on LE, have been officially ported and are now available for patched support as well. (Skimming through the comment forum on Nexus or searching for terms related to your issue is also recommended but not required.). -Updated Vahlok: Vahlok's mask now rests with Vahlok who is properly unique in appearance now. Adopted meshes and textures from Matty's Knight of the Nine and Insanity's Crusader weapons. **Requires cleaning of DBMDisplayScript.**. If the problem goes away, move back to your playing profile, resolve the issues, and start a new game. Ahzidal's armor set: if you have a game in progress and/or the armor doesn't display correctly, exit the cell and return again. For purposes of brevity, DynDOLOD will refer to DynDOLOD and/or SSELODGen. On games in progress, if you have the Sword of Ancient Tongues but have not seen Byron after 2 days, use setstage dbm_shatteredlegacy 0 in the console. Create any leveled list (bash) patch or custom conflict resolution patch you may need (optional, but pretty much essential on large load orders). A nice lore-friendly replacer for the Ahzidal Armor set. If the problem happens with Legacy not active, then there is a problem with the mod(s) which you will need to fix or delete. Added mod events to Archaeology level up and perk award events. It didn't really matter, though, because it was looking more and more like they would never go home again. It's really frustrating when we ask for specific information and can't get it. Test again. All supported mods in your load order are patched and were all installed and activated prior to starting your game (this includes Helgen Reborn). Note that if your instruction is to clean a script or script instance that is not present in your save game, it means you have not triggered the conditions that would populate that entry in your save - you can safely ignore that particular item. - [BUGFIX] Fixed The Ancient Shrouded Cowl for Argonians and Khajiit. The powerful open-source mod manager from Nexus Mods. If cleaning an instance, open the "Script Instances", find the entry that matches the search, click it and press DELETE on your keyboard. Dawnfang/Duskfang now properly evolves and tracks kills and the hand of glory with spiffy new models and textures has a proper curse which requires a small quest to be fulfilled in order to break it before the hand outright kills you. All rights reserved. Not actually required, but useless without it. Fixed missing door marker in Xrib - turns out people poking around in xEdit can sometimes be useful! I do not know what you are planning on doing with this mod if you do not have this installed, shuold be self-explainedwithout LotD = no Fate Cards, For the Aegisbane replica recipe condition change, only for the patch to forward item models, Only if you want the optional LotD patch; not required for main file. All isolation testing is intended to be done on a new test profile, which should be a clone of the profile you have been playing under. Legacy of the Dragonborn v5 Cheat cell : r/skyrimmods - reddit Clean DBM_BannerScript off your save, Fixed Thane weapon delivery for all games (new and upgraded), changed the nakes of Yekrem and Sorgul to use Skyrim canonical 3 word names, fixed forgotten vale revered dragons display model, The patches list in the MCM has been moved to a new page to prevent it overflowing and hiding the debug options. Excluded the Heist Auryen from mistakenly being added to museum tours as a guard. Fixed issue in Shattered Legacy quest where all amulet parts are removed from inventory when killing the underking. Fixed treasury script not using the DBM_Treasury Items to detect valid items. You are done. View Mobile Site Fixed #1092 - Added replicas for light armor and robes to the alt list for the upper Hall of Heroes, Fixed #1099 - Change Haunted Quest back to CLOC, Changes some coin pickup sounds based on dap1984's patch - https://www.nexusmods.com/skyrimspecialedition/mods/32733. Install hundreds of mods with the click of a button. Fixed enchantment to open one of the crusader chests, Fixed the ladder activator not disabling after the haunted museum quest (thanks Arthmoor!). - [BUGFIX] Fixed a gap in a wall of the Hall of Secrets. Corrected manual activators on the Thane Weapon in the armory. - [BUGFIX] Fixed Madras' Bandoliers not showing. Fixed a bug where the "Find Auryen" guidebook objective did not clear if the player found Auryen before the marker was removed. 5.0.0 - 5.0.32 (May not work for v5.1.0+), Legacy of the Dragonborn - Czech Translation, Needed for the mod to work or have any point (and for resources), Hard requirement for the craftloot system, This requirement is for patch, not main file. You will need to seek permission from, You are not allowed to upload this file to other sites under any circumstances, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are not allowed to earn Donation Points for your mods if they use my assets, Legacy of the Dragonborn SSE Chinese Translation, Legacy of the Dragonborn SSE - Czech Translation, Legacy of the Dragonborn SSE PL (polish translation), Legacy of the Dragonborn - Turkish Translation, LotD - L'Heritage de l'Enfant de dragon SSE, Legacy of the Dragonborn - Chinese Localisation Based on WOK, Chinese Localisation of Legacy of the Dragonborn SSE By WOK Studios. Fixed odd audio format for one of the "Night at the Museum" sound effects. Fixed female model of Crusader Armor being invisible. (SirJesto), Fixes#1264 - Macnarian's Portrait now can not be auto-sorted. It's very possible someone has had this issue before (or maybe several people even!). Added Dawnguard crossbow crafting to safehouse, airship and all explorer field stations and excavation camps. (SirJesto), Fixes#1268 - Covered a hole in Rkund where one could fall off the map. (SirJesto), Fixed enable parent on shipment crates. Similarly bashed patch will refer to smashed and/or bashed patches. Fixed an issue with dbm_schematicscript not firing a mod event. -Reworked questlines: Shattered legacy has been re-written almost from scratch giving more player choice options along the way and radiant paths to completing several tasks. Optional. (Kri), Fixed model for Stonehand's Gloves (SirJesto), Fixed female model for Ironhand gauntlets (SirJesto), Fixed Cyrus' Saber enchantment. If your post has not been answered within a day or two, make sure you are looking back up to 3 pages on the comments since they can get buried on a busy day to make sure you didn't just miss the response or we didn't miss seeing it initially. Do NOT simply uninstall/install mods during testing as this will break your regular game. Fixed an issue with the replica lists that was causing several replicas to become mismatched. Fixed normal map on the 0-9 library sign. Added MCM toggle for the animated airship approach. If the problem persists, post in the comments with as many details about the steps you took and the issue as you can. Additionally options to filter by replica or quest item are also available. (Jesto), Fixed Staff store in Dwemer Museum (Markarth) is too close to the wall. Support-related questions can be posted to the xbox-legacy-support channel (only) on the ICA Discord and Basspainter will monitor the channel when able. Reuploaded the texture packs to include revised cubemap textures. Fixed a CTD when using the library benches with a controller. Legacy of the Dragonborn has been ported by a third party to Xbox. If it goes away, you may wish to revert to this earlier save. Reduced the volume of the Dwemer pipes in the East Exhibit Halls, Fixed position of Hrormir's staff in the Hall of Heroes, Removed enable parent from Alvaro's tools as a version can no longer be found in Elsweyr (Moonpaths), Added a modgroups file for use in xEdit (may contain errors). If this doesn't work the bench can just be linked with the enabled marker. If the issue is with a specific item try installing More Informative Console and getting the Base ID of the item. Legacy of the Dragonborn (Dragonborn Gallery) - The Elder Scrolls Mods Wiki Fixes #1267 - Added a navcut box to the Cloaks of Skyrim room to try and prevent NPCs pathing there when the required mod is missing. If there are still problems with this minimal load order, make sure SKSE is installed correctly, that the game and SKSE version are in synch, and that the USSEP, SkyUI, and LAL files are not corrupt (re-download). - [BUGFIX] Corrected the activator for two items from SUT in the Hall of Oddities. Legacy of the Dragonborn (Dragonborn Gallery) is a mod created by icecreamasassin for The Elder Scrolls V: Skyrim. Fixed #1312 Removed Vokun mask mesh, fixed display alignment on vanilla mask. It expands Skyrim with a range of new quests, items, and more. We DO NOT offer support for any load order that contains LoversLab/Sexlab content due to the proprietary nature of their setups which are very system intensive and cause more variables of conflict than we are willing to look into. This DLC expansion sized mod adds hundreds of new items, dozens of new quests and hundreds of extra hours of play. -Auryen's new sword: Auryen gets a proper unique signature weapon. Requires 1 Malachite and 1 Sapphire to craft. Fixes #1313 - DyndoLOD will no longer moan about irrelevant meshes. Fixed female mesh for Stonehand's gloves. Ben didn't know what day it was; he had lost all track of time. Fixed #980 a bug with "The Lords Mail" where the quest would not progress by reading the "Writ of Execution". -Some mod support retired: Bruma, Open Cities, Elemental Dragons, Solitude Skyway and Ravengate support have been dropped due to stability, immersion, and/or compatibility reasons. xx 016e2c: Black Book: Filament and Filigree: A mysterious Black Book attributed to Hermaeus Mora. All rights reserved. If you are no longer having the problem, and did not add any new patches (only updated existing ones), you are done and can return to your game. Fixed #1294 - Changed the mention of "Auryen" to "Eriana" in the supply buy system. With this warning and disclaimer out of the way, here is a list of what Legacy V5 has to offer: -Completely scratch built museum: brand new interior and exterior design constructed over over 150 new custom architectural meshes. GitHub - fuchsberger/lotd: Legacy of the Dragonborn Item Tracker !REUPLOAD AS NEXUS SEVERS CORRUPTED V3.1!!! Set Airship animated approach to OFF by default. Updated Sword of Ancient Tongues conversion recipes to fix dummy delivery issue. What should be typed in the console in order to get Dragonborn items to inventory, since I've already tried these codes: "player.additem xx01CD93", "player.additem 0001CD93" and "01CD93", but they all result the same message: "missing parameter Object ID." Please help if you know how to get Dragonborn DLC's items trough the console If you do run it again to see the messages, do so on the test profile. ), Fixed a problem with the vial holder armor mesh on female Elves. If you submit it to us and we review it and find it's something that we feel fits well, I'll give the OK to add the official seal of approval as an officially endorsed mod, if not it can remain as an unofficial mod so long as it's clearly stated that your mod is unofficial and won't get any support through us.Before making any patches to fix general issues, please reach out as we may already have a fix in the works. Thoroughly read through this Legacy Full Guide (which should happen before you even download and install the mod) and freshly review the FAQ to ensure your question is not already addressed before posting/commenting. Removed Bloodsbane from the protected items list. Better tools and hi-poly stockades and ropes. - Cleaned ITMs and undeleted navmesh at Guildhouse. Fixed #1008 - Radiant tours can no longer start while Auryen is showing you the Guildhouse. Don't warn me again for The Elder Scrolls V: Skyrim View Page Cancel Your preferences are configured to warn you when images may be sensitive. Fixed the airship dock not enabling correctly after "It Belongs in a Museum" is completed (thanks Deapri). Deck of demons now doubles stamina and magika regen rate and hinders natural health recovery. If the problem is gone, you are ready to start a new game. Either roll back to before 5.0.27 or console the lost items back in. - Updated SUT Handler to disable duplicates if Legacy is loaded into a save where SUT is already setup. -Remastered item mechanics: Malrus' codex now offers an amazing new "default" ability even when not used with any supported mods; it will award a random skill level up for every 20 (default configurable) discovered locations when used! (Instances will be labeled as XX893A85 for example where XX is the load index of Legacy. Adjusted interior soundspace settings for museum cells. (SirJesto). Fixed #1096 - Shattered Legacy will no longer start until the player has been given the Sword of Ancient Tongues. No official support is offered for CC patches. Do not post on the Nexus page!Important ResourcesFAQ : Find answers to commonly asked questions here firstWiki : Community run resource for all in game information about LegacySkyrim Classic Version : Skyrim LE version (support limited)Mod Blog : Icecreamassassin's modding article blog with updates, insights, guides and morePatreon : Support Icecreamassassin and the senior developer teamDiscord : General community and support discord for Icecreamassassin's mods (review rules channel first)Patch Central : Official patch page curated by SirJesto. (Thanks Iconicode), Updated the mesh for the shards in Windcaller Pass. There is no such thing as a clean save! If there are too many results you can use Page Up and Page Down to scroll through them. - Turned Supported mod handlers back on for Wheels of Lull, Falskaar, Helgen Reborn, The Gray Cowl of Noctural, Aetherial Weapons and Armor, The Forgotten City & Skyrim Unique Treasures. ALWAYS use a smashed/bashed patch unless you are. Ausfall 5 yr. ago. That way you can leave your load order and installed mods intact for your regular game. Its assumed when you ran LOOT that you paid attention to any warnings and resolved them as need be. What do you expect it to do without this? Legacy of the Dragonborn/Quests - Nexus Mods Wiki Fixed #1280 - All instances of Auryen have their size set to 1.00 instead of 1.08 meaning he is no longer significantly taller than other High Elves. Just deactivate/activate them (the whole mod, not just the plugin) on the test profile. Clean the base script DBMDisplayScriptAnimal, Fixed incorrect required wolf pelt count on wolf display, Added Misc Chest to the menu of supply containers accessible by the stash spell and remote supply crates, Fixed Rakis reparture AI package and disabling function. Added NoDisenchant keywords to a load of relics. If directed to re-download the game, do not forget to reinstall any ENBs, Creation Kit and ini files (if you use the CK), and SKSE. Added crafting recipes for replicas of the Black Band and Bone Hawk ring (SirJesto). The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. IMPORTANT: If you are upgrading from an older version, make sure to complete "Ongar's Kegbreaker" quest starting at the Nightgate Inn before upgrading as failing to do so may result in the quest breaking otherwise. You are done but you will need to start a new game. -Expanded NPC audio: additional lines have been added for all explorer characters and Auryen for combat and follower based dialog and idles. Be polite. ucla medical center parking rates. Delete the duplicate replica recipe for Grimsever, Added the DBM_ prefix to all globals (does not impact the game), Added treasury access, Jewelry cabinet access and Fate card collection access to the Airship, Fixed issue with Kyre finding you in the world during the first dig phase of Windcaller pass, Fixed issue with quest lock up of Windcaller pass if you take the right branch in south windcaller pass before using the jade claw on the left section, Fixed issue where showing Auryen the guildhouse will fail to fire the scene or enable the papers on the desk because the hall of heroes tour handler hijacks him, Fixed stage issue surrounding Ezra and the ancient shield. Remove the shield of Solitude and Helm of Winterhold from display before updating. Fixed glossy normal map on Guylaine's Architecture book, Navmesh fix for the main entrance. I re-installed all of the texture mods and meshes and even the lighting mods but the problem was still there.

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